EQUIPPABLE TO LEFT
ARM
Acid Etched Bracers (?)
This is a copper bracer of thick metal and made to be
worn on the wrist. It has been etched by acid such that it is covered in weird,
fluted patterns that seem to shift as they are looked at. Acid demons wear
these and, in the hands of a mortal, they protect against all sorts of chemical
attacks. Player’s Note: May provide +3 to normal defense as well.
Movement Rate: Not affected
No. Per Backpack Slot: 6
Value: ?/24gp
Defense
Bonuses: Normal=3, Fire=0, Cold=0, Chemical=17, Magical=0, Mental=0.
Blue
Shield (?)
Description
unknown. Suspected to be similar to a Blue Cloak.
Movement Rate: ?
No. Per Backpack Slot: ?
Value: ?/30gp
Defense
Bonuses: Normal=?, Fire=?, Cold=?, Chemical=?, Magical=?, Mental=?.
Bracer
of Fire Freedom (?)
The
Bracer of Fire Freedom gives the wearer an increase in the protection against
fire. However there is a side effect, a temporary lowering of will while it is
on.
The power of the mind is used to fuel the magical
processes of the bracer, but this has more than once meant that the wearer was
not ready for what was ahead. Player’s Note: Also grants +1 to base attack
skill and normal defense.
Movement Rate: Not affected
No. Per Backpack Slot: 4
Value: ?/?gp
Defense
Bonuses: Normal=1, Fire=50, Cold=0, Chemical=0, Magical=0, Mental=0.
Bracer of Freedom (?)
The Bracer of Freedom is a sturdy leather vambrace
that equips to the defense arm in place of a shield. It is as durable as a
wooden shield, serving much the same function in many ways, but with the bonus
of giving a better balance and co-ordination than a weighty shield. This
magical bracer also has a low-level enchantment granting +1 to attack scores.
Movement Rate: Not affected
No. Per Backpack Slot: 6
Value: ?/24gp
Defense
Bonuses: Normal=7, Fire=4, Cold=4, Chemical=4, Magical=2, Mental=0.
Dwarven
Shield of Glory (?)
A Wooden Shield, also known as a buckler, is a small
round shield that straps to the arm to be used as a defensive object, while the
other hand, ideally, wields some sort of weapon. With training the shield can
give distinct advantages in combat, allowing a different range of maneuvers to
the experienced fighter. Magic shields are the same as normal shields but have
been enchanted to give a sorcerous bonus to certain defense types, or other
powers to be discovered through use.
Movement Rate: Not affected.
No. per Backpack Slot: 5
Defense Bonuses:
Normal=?, Fire=?, Cold=?, Chemical=?, Magical=?, Mental=?.
Value: ?/?gp
Fenrir Shield (?)
Description unknown. Player’s Note: Defensive values
are tentative based on logical extrapolation of the benefits of other equipment
equipped on the same turn. Will know for sure later on.
Movement Rate: ?
No. Per Backpack Slot: ?
Value: ?/?gp
Defense
Bonuses: Normal=7, Fire=7, Cold=7, Chemical=7, Magical=5, Mental=0.
Flaresse Shield (?)
A flaresse shield is a buckler made by the famous
shield-maker Susan Flaresse. It is a small round shield that straps to the arm
to be used as a defensive object, while the other hand, ideally, wields some
sort of weapon. It has the mark of Flaresse upon its face, a white horses head.
Player’s Note: Flaresse Shields come in crates that traders can purchase at the
Silver Star Trade Post or estates can get from wholesale trader. They come in crates
of 5 shields that must be opened up by a trader.
Movement Rate: Not affected
No. Per Backpack Slot: 5
Value: ?/7gp
Defense
Bonuses: Normal=7, Fire=7, Cold=7, Chemical=7, Magical=0, Mental=2.
Hardoak Shield (?)
Elves
of the Great Forest are renowned for the production of many things from the
hardoak found only in those huge woodlands. Hardoak is more durable, more
weatherproof and longer lasting than any other kind of wood and the skilled
hands of the Elves can turn it into wondrous things. A hardoak shield is more
effective than a normal wooden shield, lasts longer and generally looks better.
Movement
Rate: Not affected
No. Per Backpack Slot: 2
Defense Bonuses:
Normal=6, Fire=7, Cold=6, Chemical=6, Magical=1, Mental=0.
Value: ?/?gp
Hide Shield (?)
I had
a good look at the Hide Shield and noted the following. This defensive item
consists of thick animal hides stretched over a wooden frame. One of the
earliest types of shield, it suffers a little these days as it was not designed
to be used against large, heavy weapons. The lack of metal parts upon it, and
the treatment the hides receive, does make it resilient to fire and cold.
Movement
Rate: Not affected
No.
Per Backpack Slot: 2
Defense Bonuses: - Normal=2,
Fire=6, Cold=6, Chemical=2, Magical=0, Mental=0.
Value: ?/2gp
Iron Shield (?)
Heavy
iron weapons and armor were mostly used before the Time of Thunder. They take a
strong person to use as strong as modern steel and what it lacked in strength
was made up for in extra weight. That having been said, any Iron equipment that
old and have lasted to the present day would have to be enchanter in some way
and so this equipment is often well worth using. Iron shields offer good
protection against magical and mental attacks for those strong enough to wear
them. They require at least a strength of 16 to wield them.
Movement
Rate: Not affected
No.
Per Backpack Slot: 2
Defense Bonuses:
Normal=7, Fire=7, Cold=7, Chemical=7, Magical=5, Mental=0.
Value: ?/? gp
Kite Shield (?)
Looking
at the Kite Shield I saw that it is a simple wooden shield with increased
height. Shaped like an inverted teardrop this shield offers a little more
protection due to its size. It is a little bulky and so it is difficult to move
quickly into the path of arrows and other missile weapons. If faced by an enemy
armed in this way the best option is just to hide behind it and slowly move
towards your enemy!
Movement
Rate: Not affected
No.
Per Backpack Slot: 2
Defense Bonuses:
Normal=6, Fire=5, Cold=5, Chemical=5, Magical=0, Mental=0.
Value: ?/5gp
Knights
Shield (?)
A
knights shield is a rectangular metal shield designed to be carried on horse
back or on foot, allowing for good protection against the lance, sword or mace
as needed.
No.
Per Backpack Slot: 2
Movement:
Not affected
Defense Bonuses:
Normal = 6 Fire = 5 Cold = 5 Chemical = 5, Magical=0, Mental=0.
Value: ?/?gp
Reinforced
Shield (390)
I examined my reinforced shield and found it an
improvement on the standard shield. Where the wooden shield has its front bare
and open to damage, these shields have a thin layer of metal placed over them.
They offers more resistance to attacks from fire and normal blows than their
wooden counterpart and often bear some sort of heraldic design or motif. Due to
their weight those characters whose strength is 12 or greater can only use
them. Where a character type has any armor restriction already the reinforced
shield is included and similarly restricted. This includes Rogues, Magic-Users,
Monks, Assassins, etc. Confirmed reports show that these items can be purchased
from traders using the ‘B 390’ order. Player’s Notes: Reinforced shields
provide pretty good protection, and have no overall weaknesses. Their Defense
bonuses are closer to a + 5 Shield than a normal shield, but cost a whole lot
less. It has successfully been equipped by monks, necromancers, enchanters, and
rogues.
Movement Rate: Not affected
No.
Per Backpack Slot: 2
Defense Bonuses:
Normal=8, Fire=8, Cold=6, Chemical=6, Magical=0, Mental=0.
Value: 45/20gp
Rimmed Shield (?)
I took
a good look at the Rimmed Shield. It is a wooden shield but with the addition
of a steel rim around the edge. This protects the shield against blows that may
otherwise hack lumps off it and reduces the shield's tendency to burn. The last
thing you want when someone hits your shield is a splinter flying into you
eyes!
Movement
Rate: Not affected
No.
Per Backpack Slot: 2
Defense Bonuses:
Normal=6, Fire=6, Cold=5, Chemical=5, Magical=0, Mental=0.
Value: ?/3 gp
Shadow Shield (?)
A wooden
shield known as a buckler is a small shield that straps to the arm to be used
as a defensive object while the other hand ideally wields some sort of weapon.
The guild of shadows have developed a special shield for their members which
has the fabric of darkness magically bound into the wood rendering the user an
enhanced protection by the power of the night itself. The jet-black design is
extremely impressive to look at too …
Movement
Rate: ?
No.
Per Backpack Slot: 5
Defense Bonuses:
Normal=6, Fire=6, Cold=6, Chemical=6, Magical=4, Mental=0.
Value: ?/? gp
Shield of Flame (?)
A
Wooden Shield, also known as a buckler, is a small round shield that straps to
the arm to be used as a defensive object, while the other hand, ideally, wields
some
sort
of weapon. This particular shield has been painted so it looks as if it's on
fire. It is rather fetching, as shields go. Magic shields are the same as
normal shields but have been enchanted to give a sorcerous bonus to certain
defense types.
Movement
Rate: Not affected
No.
per Backpack Slot: 5
Defense
Bonuses: Normal=5, Fire=5, Cold=5, Chemical=5, Magical=0, Mental=0.
Value: ?/? gp
Shield of Shenedra (?)
Description unknown. Player’s Notes: Shield of
Shenedra is roughly as good as a +5 shield defense wise. However it is also a
+25 attack weapon that does 1-12 magical damage, although I have a feeling it
only gets used as an extra REPLY attack.
Movement Rate: ?
No. Per Backpack Slot: ?
Value: ?/?gp
Wooden
Shield +5: - Normal=10, Fire=7, Cold=5, Chemical=7, Magical=3, Mental=1.
Simple Ossuary
Shield (?)
I
looked at the hearldric shield, this bears the heraldry of one of the seven
orders, only the orders may place their heraldry on shields and only members of
those orders may bear them. The heraldric symbolism of these objects carries
power, anyone may carry the simple heraldry but knights can enhance these
devices such that they become more potent, heraldry and how knights can
enchance and other relevant matters are discussed in Derwent Module Rules.
Movement
Rate: Not affected
No.
Per Backpack Slot: 2
Defense Bonuses:
Normal=?, Fire=?, Cold=?, Chemical=?, Magical=?, Mental=?.
Value: ?/? gp
Spell
Breaker (?)
It
looks to be a chain fashioned from heavy silver metal links. In skilled hands
the short chain can be whipped around the wrist as a magical or mental attack
targets the user and the effect will literally be ‘knocked’ from the air by the
anti-magical properties of the metal. Use of this item is very specialized and
the only Bereny folk who are routinely taught to sue these items are assassins.
Usually they are recovered from dead Hyusarik, a clan of demon worshipping
assassins. Bereny assassins are trained to use the chains, though nobody in
Bereny seems to know how to make them. Traders will not deal in this item at
all, by reason of Royal Decree.
Movement
Rate: Not affected
No.
Per Backpack Slot: 3
Defense Bonuses:
Normal=?, Fire=?, Cold=?, Chemical=?, Magical=?, Mental=?.
Value: N/A
Star Forged Shield
(?)
I
examined the star forged shield. Made by the dwarves long ago, this metal is
stronger than steel and lighter than wood. It repels magic, giving good defense
against it, as well as to more mundane attacks. It is a unique item that may
not be bought or sold. (See 'Treasures of Bereny' Page 49)
Movement
Rate: ?
No.
Per Backpack Slot: ?
Defense Bonuses:
Normal=?, Fire=?, Cold=?, Chemical=?, Magical=?, Mental=?.
Value: ?/?gp
Supreme
Wooden Shield
Description
unknown.
Movement
Rate: ?
No.
Per Backpack Slot: ?
Defense
Bonuses: Normal=8, Fire=8, Cold=8, Chemical=8, Magical=0, Mental=0.
Value: ?/?gp
Tarnished
Shield + 5 (?)
A
Wooden Shield, also known as a buckler, is a small round shield that straps to
the arm to be used as a defensive object, while the other hand, ideally, wields
some sort of weapon. With training the shield can give distinct advantages in
combat, allowing a different range of maneuvers to the experienced fighter.
Magic shields are the same as normal shields but have been enchanted to give a
sorcerous bonus to certain defense types. Player’s Note: The investigation
result gives the same defensive values as a wooden shield, but after equipping
testing was found to have the same defensive bonuses as a wooden shield +5.
Movement
Rate: Not affected.
No.
per Backpack Slot: 5
Defense
Bonuses: - Normal=10, Fire=7, Cold=5, Chemical=7, Magical=3, Mental=1.
Value: ?/?gp
These large steel
shields are granted to a Tisbehelne Crusader upon her acceptance to the service
of the Goddess of Debauchery and Lust. They carry an unholy enchantment granted
by a High Priestess which gives the wearer increased Defenses. Many of these shields
are decorated with images of cavorting lascivious scenes of wanton carnality.
These shields cannot be equipped by any other than a Crusader of Tisbehelne. If
the Crusader dies the High Priestess enchantment will cause the shield to
disintegrate.
Movement Rate: Not affected.
No. per Backpack
Slot: 2
Defense Bonuses:
Normal=9, Fire=8, Cold=8, Chemical=8, Magical=5, Mental=5.
Value: ?/150gp
Trophy
Shield (?)
I
looked at the trophy shield. This old, battered shield looks pretty useless due
to age and damage. However, an inscription on the back shows it was awarded
long ago to a Bereny soldier for service beyond the call of duty and, as such,
it may be worth something.
Movement
Rate: Not affected
No.
Per Backpack Slot: 5
Defense Bonuses:
Normal=?, Fire=?, Cold=?, Chemical=?, Magical=?, Mental=?.
Value: ?/?gp
Vanque Shield
(?)
When he was a young
man Merl Crusader Allaron Vanque lost his shield in a fight with a demon and
nearly died as a result. He won anyway and, as a reward, was blessed such that
he could create a shield at any time. This is one such, a plain blue shield
with the crest of the Vanque family upon it, two silver feathers flanking a red
rose. These shields were handed out by Allaron in life to those who served Merl
well and rumour would have it he still hands them out now, though he has been
missing for many years.
Movement Rate: Not affected.
No. Per Backpack
Slot: 2
Defense Bonuses:
Normal=13, Fire=10, Cold=11, Chemical=12, Magical=10, Mental=7.
Value: ?/0gp
Wooden Shield (05)
Wooden Shield +5 (117)
Wooden Shield +7 (732)
Superior Wooden Shield +10 (?)
A Wooden Shield, also known as a buckler, is a small
round shield that straps to the arm to be used as a defensive object, while the
other hand, ideally, wields some sort of weapon. With training the shield can
give distinct advantages in combat, allowing a different range of maneuvers to
the experienced fighter. Magic shields are the same as normal shields but have
been enchanted to give a sorcerous bonus to certain defense types.
Movement Rate: Not affected
No. Per Backpack Slot: 5
Value: 5/2gp
175/110gp
1000/600gp
?/?gp
Defense
Bonuses: - Normal=5, Fire=5, Cold=5, Chemical=5, Magical=0, Mental=0.
Wooden
Shield +5: - Normal=10, Fire=7, Cold=5, Chemical=7, Magical=3, Mental=1.
Wooden
Shield +7: - Normal=12, Fire=9, Cold=5, Chemical=7, Magical=5, Mental=1.
Wooden
Shield +10: - Normal=15, Fire=12, Cold=8, Chemical=10, Magical=8, Mental=2.