Alchemy Supply Shop

I journeyed into an alchemy supply shop. I have entered a small shop selling basic alchemy supplies.

L 0 0

The cluttered alchemy shop sells a variety of alchemical supplies, many of which can be bought at higher prices from normal traders if one knows what to ask for. The following is for sale (the numbers in brackets are the number needed to follow the ‘B’ order to buy them). Silver Grindings (1058) at 90gold, Fine Wax (1061) at 18 gold, Gold Grindings (1063) at 185 gold, Lead Grindings (1065), Copper Grindings (1068), Tin Grindings (1070), all at 25 gold each, bags of charcoal (1207) at 8 gold and athanor (1206) for 700gold.

 

Allotments

I moved in into Allotments. I have entered a small area of allotments.

L 0 0

I am in a small area of allotments. The area is divided into small gardens where the locals grow vegetables, mostly for their own consumption. Sheds stand around the outside of the area and, form some of these, the locals sell their produce. Rations can be bought here using buy code 124 for only 2 gold.

 

Artisan's Home

Keeping careful watch, I walked into an Artisan's Home. I have entered a well built dwelling. This is an artisan’s home, the dwelling of a moderately prosperous professional tradesman, his family and apprentices.

L 0 0

I took a look around. I am standing in the home of an artisan: artisans are professional tradesmen, men and women with skills that give them a comfortable, if hard worked, life. Their homes reflect this.

 

Bakery

I paced into a Bakery, my gaze intent on all around me. The smell of freshly baked bread and a waft of warm air greeted me as I entered the bakery.

L 0 0

I took a look around the bakery. The place bakes its own bread, and sells bread, pies and pastries, as well in several varieties of loaf. Yesterday's bread makes excellent rations and is sold off cheaply: Slightly stake, it will keep well. Use the order 'B 124 0' to buy day old bread to use as rations at 2 gold per rations. Use the order 'L 1 0' if you wish to talk to the baker. Use the order 'L 2 0' to have a closer look around the shop.

Player Notes: Rations (B 124) may be purchased at the Bakery, for 2g per ration (10g for 5 rations).

L 1 0

I spoke to the baker. He seemed a friendly fellow, happy to talk to a widely travelled adventurer type such as myself. He showed me around his shop, both the front part, which customers see where the bread is sold, and the bake part where the huge bread ovens are in constant use. Bread is in huge demand in the city and the bakers does a roaring trade. The flour he uses in his trade is mostly imported (the wheat is grown in home ward mostly) and he buys from the local Victualler's Guild, which buys such goods from trader's who call at the city. As we chatted the smell of braked bread had me salivating.

L 2 0

I had a good look around the bakers. Nobody seemed to mind. The shop is split into two parts, the front displays bread for customers, the back holds huge ovens which are constantly in use. Customers and delivery boys come and go all the time: a lot of customers have their bread delivered. First thing in the morning the place is extremely busy, and the bakers stay up all night baking. The bakery buys its flour from the local Victualler's guild.

B 124 0

I bought 1 x rations portion for 2 GPs.

B 319 0

I tried to buy something that wasn't for sale here.

B 320 0

I tried to buy something that wasn't for sale here.

Player's Note: Despite the players note above indicating that 5 loaves cost 10gp, attempts to buy rations in bulk using the 'B 319 0' and 'B 320 0' orders failed.)

 

Bodger

I moved as quickly as possible, into a Bodger. I entered the workroom of the local bodger. The smell of wood chips and polish assailed me.

L 0 0

I took a look around the Bodger's. A bodger uses a very simple lathe, pedal operated, to turn simple wooden articles, mostly bowls. In the countryside a sapling is used to power the lathe: it is bent over so it pulls against the spindle of the lathe, the foot pedal being used to pull down again, thus turning the lathe first one way and then the next. Here, in town, a supple willow pole replaces the sapling. Bodgers are skilled craftsmen, and the turned wooden bowls they make are in great demand. A wooden bowl can be purchased here for 2 gold (item 895). If you have any rare woods, the bodger may be able to make them into something special. To show him the wood, give the order 'L' with the item number of the wood (gained from investigating the wood) in the second order slot.

Wooden Bowl (895)

I took a look at the simple wooden bowl. It is fairly well made, though turned on a fairly primitive lathe, I think. Still, it is serviceable. No per backpack slot: 12

 

Bowyer

M ? 0

I stepped into a Bowyers, trying to stay silent. I have entered an elven owned bowyers.

L 0 0

I am standing in a bowyers shop. Several bows and arrows hang on the walls, all elven made, though the shelves and racks look depleted and empty. The proprietor, an elf, stands mournfully behind the counter. To ask what is for sale here, use the order 'L 2 0'. To chat more generally with the elf, use 'L 5 0'.

L 2 0

The shop sells Elven Longbows for 1000 gold ‘B 1581 0’, +5 longbows for 500 gold 'B 112 0', +5 shortbows for 400 gold 'B 111 0’. In addition it sells normal long bows for 25 gold 'B 22 0’ and normal short bows for 15 gold 'B 21 0'.

B 1581 0

I bought 1 x Elven Longbow for 1000 GPs.

 

Building

M ? 0

I stepped into a Building. I have entered a medium-sized dwelling. The walls are made of sandstone and the roof of strong wood. It looks like a merchant's home, a house where members

of the merchant class live.

 

Butcher’s Shop

Traveling, I moved into a Butchers. I entered a butcher's shop: various meats are on display, all packed in ice.

L 0 0

I took a look around the butcher's shop. Cuts of meat were laid out on huge ice trays all over the shop. There seems to be a myriad different cuts of meat available and I was very quickly bemused by their sheer variety. Sausages may be bought here (which count as rations) using the order 'B 124 0'. These are 2 gold. If you wish to discuss the butchering trade further with the master butcher, use the order 'L 1 0'. For a closer look around the shop use the order 'L 2 0'.

L 1 0

I tried to speak to the Master Butcher, but he was very busy and unable to make any time for me.

L 2 0

I took a better look around the butcher's. Ice is delivered to it daily from the local ice house, a young boy bringing it in on a cart. Every day the Master Butcher heads over to the slaughterhouse and chooses carcasses, which are then brought back for his apprentices to butcher into different value cuts. Sausages are made from the leftovers. The most common meats are beef, goat, mutton and lamb. Game birds are often sold here too, when in season. These are always left to hang for a day or two before being sold.

 

Candle Maker’s Shop

I entered the candle maker's shop, a vital building which provides lights for the town. Various types of candles are on display and they are made in a back room.

L 0 0

I took a look around the candlemaker's shop. They make huge numbers of ordinary candles as well as some special ones: huge church candles can be bought here for 100 gold (use buy code 995) and scented candles for 20 gold (use buy code 997). They are always short of Lavender buds for making the scented candles, and buy the buds at 15 gold each (use standard sell code).

S 12 17

I sold 12 x Lavender Buds for a total price of 180.

 

Cheap Inn

I paced into a Cheap Inn, my gaze intent on all around me. The smell of stale beer and unwashed bodies assailed me

L 0 0

I looked around the cheap inn. A dive with little to recommend it, not even a name worth remembering. It offers cheap lodging, cheap food and cheap beer. Use the order 'L 1 0' to have a pint, a cheap meal and a room for the night.

 

Cheap Tavern

Assertively, I moved into a Cheap Tavern. I entered a cheap, bawdy tavern. Rowdy customers imbibe copious quantities of cheap ale around me.

L 0 0

I take a closer look around the cheap tavern. The customers here are rough, as is the beer, and fights are far from infrequent. To have a couple of beers use the order 'L 5 0', at a cost of one gold. To drink excessive amounts use the order 'L 10 0', at a cost of 5 gold.

L 5 0

I had a few drinks in the tavern, which was relaxing, even in this rowdy atmosphere.

 

Church of the Blessed Light

I journeyed into a Church. I entered a church dedicated to the six gods of light. Issue the

order 'L 2 0' for more information on the services available here.

L 0 0

This is the Church of the Blessed Light. For a better look around then use the order 'L 2 0'.

L 2 0

I am standing in a city church, which is dedicated to all six of the Gods of Light: there are small altars to each here. The church offers some healing for free (use order 'L 5 0'). The friendly priests here sell mana bread (use the order 'B' '). Church candles are often lit here by the devoted and such candles can be blessed for the donation of 30 gold. Use the order 'L 10 0' to have such candles blessed. To talk to the priests use the order 'L 20 0', to attend services use the order 'L 30 0', to make a 5 GP donation use the order 'L 40 0'. Finally, to pray to the gods use the order 'L 50 0'.

L 5 0

I presented myself to the priests and they prayed over me. My wounds glowed with a holy light and I was healed (5 health regained).

L 20 0

I talked to the priests within the small church. They were a helpful and friendly bunch. They indicated that there is a spreading demonic infection in the land and many areas of Bereny are being made unholy by the activities of various demons and devils. This taint can sometimes be removed by burning a blessed candle in the area, an action often rewarded by the Gods.

L 30 0

I attended church services, which were very dull indeed.

L 40 0

I made a donation of 5 gold to the church and was thanked for my kindness.

L 50 0

I prayed to the gods of light that they might aid and guide me in my endeavors.

Player’s Note: The buy order for Mana Bread was missing. No report has surfaced of this being corrected.

 

Cobbler

Keeping careful watch, I walked into a Cobbler 's. I have entered a cobbler’s. Racks of shoes and boots surround me and I can hear folk working away in a back room.

L 0 0

I took a look around the cobbler's. There are few goods on display: the cobbler generally makes items to order, Most of his trade is in shoe and boot repairs for the locals. Leather boots (buy code 37) may be bought here for 4 gold. Fine Leather Boots (buy code 896) may be purchased for 15 gold. GM note: Use normal buy orders for both kinds of boots.

 

Coppersmith's

I took careful steps into a Coppersmith's. The smell of copper assailed my nostrils.

L 0 0

I took a look around the coppersmith's. Mostly, the shop is filled with pots, bowls, and kettles of various kinds, but it also makes some plain jewellery of a kind worn by the lower orders. To take a closer look at what is for sale here, use the order 'L 1 0'. To speak with the coppersmith use the order 'L 2 0'.

L 1 0

I had a poke around the coppersmith’s. Looking at his wares. A few things struck mea as interesting: Copper Necklaces (893) are for sale for 10 gold, Copper Bracelets (894) for 15 gold. Various types of copper pots (897) sell at 2 gold each. Use normal buy orders here to purchase any of these.

L 2 0

I spoke to the coppersmith. Most of his trade is based on making pots, kettles and the like for locals, though he makes some jewelry, He bemoaned the high price of copper in bulk, which cuts down on his profitability. He said that he would be willing to buy bulk shipments of copper (867) for 90 gold. He also bemoaned the lack of the rare red copper. This can be made into rare and valuable jewelry. Red Copper has not been mined for many years, but can still sometimes be found in the form of discs or ingots. He would pay 40 gold for Red Copper Discs (898) and 100 gold for Red Copper Ingots (899).

 

Crusader Prefectory (In the City of Lux and Wintred)

I took cautious steps, moving into a Crusader Prefectory. The imposing walls of the prefectory keep out all who are not Crusaders.

L 0 0

I took a look at the prefectory. Most cities hold one, and they are maintained by the church to serve all six of the crusader orders. They are a place where Crusaders may assemble, eat, rest, and generally ready themselves for their duties. Normally, there are a number of shrines or temples nearby where worship can be conducted. Human crusaders or priests may avail themselves of the food and lodgings here using the ‘L 1 0’ order.

L 1 0

As a crusader, I was welcomed into the prefectory and here, with my brothers and sisters, I was able to get a good meal, relax and pray amongst friends and get some rest. Priests tended to any wounds that I might have. 5 health healed. My prayers were well received, although no shadow-creature was granted my by the Holy Light this time.

GMs note: The chance of success is about 25%.

 

Dressmaker

Aware of possible dangers, I trudged cautiously into a Dressmaker. I entered a dressmaker's shop: various articles of female attire are on display.

L 0 0

I took a look around the dressmaker's shop. It sells a variety of feminine attire (use the buy codes in brackets to purchase) Shawl for 3 gold (1051), woollen skirt for 5 gold (1052), cotton skirt for 10 gold (1053), Bodice for 5 gold (1054) and lace bodice for 10 gold (1055). A copy of the Book of Patterns can be bought here, of great use to alchemists, for 50 gold using 'B 1107 0'.

 

Fishmonger’s

I went into a Fishmonger’s. I entered the fishmongers. Rows of fresh fit sit here, packed in ice.

L 0 0

I look around. The fishmonger sells all sorts of fresh fish. Essentially, these can be used as rations, costing 2gp each and using buy code 124. All the fish here are packed in ice to keep them fresh.

 

Flophouse

I took careful steps into a Flophouse. I have entered a flophouse: a run down building on which folk pay to sleep on a cramped floor.

L 0 0

The flophouse is the cheapest place to sleep in town for those without a home to go to. For one gold one can crash out on a hard wooden floor under a rough blanket and get a bowl of thin soup for breakfast. Use the order 'L 3' to sleep and eat.

L 3 0

I handed over a gold coin and grabbed some troubled sleep in the corner of the flophouse. When I awoke, I downed a bowl of thin and rather tastless soup.

 

Good House (Encountered only in Poldoon and Ghorst to date)

I walked into The Good House. I appear to be in a small shop of some kind, but there's nothing for sale on the shelves! Shady-looking characters are coming and going, talking in whispers. Some people seem to pass things to each other. What is this place? To take a closer look issue the order 'L 2 0'.

L 2 0 (Attempted by an alchemist)

The closer I looked, the more aggressive the patrons of the mysterious shop became.  It seemed they were not willing to enlighten me as to what this place was.

 

Haunted House

Traveling, I moved into a Haunted House. I have entered a run down, dilapidated old house.

L 0 0

In the lands of Bereny some places become tainted with evil and death. This is more common than one might expect and when this happens to a city dwelling, if the priests of the city cannot drive the taint away, it is boarded up and left well alone. The spooks that inhabit the places usually have some power to conjure gold or items, tempting the unwary into their dwelling place!

 

Learned Friends (Encountered only in Ghorst to date)

Step after step, I moved into Learned Friends. This old and respectable house is the headquarters of the League of Learned Friends, a little-known group of knowledge-seekers, sages, adventurers and busybodies. Issue the order ‘L 199 0' if you have something to collect from the league and can show the proper identification.

L 0 0

This old and respectable house is the headquarters of the League of Learned Friends, a little-known group of knowledge-seekers, sages, adventurers and busybodies. Issue the order ‘L 199 0' if you have something to collect from the league and can show the proper identification.

 

Market Place

L 0 0 (Crownheart)

I am on the streets of the busy city of Crownheart, capital of Bereny. The city is dominated by the Royal Palace. The streets are busy with officers of the crown and other officials, as well as nobles, merchants, artisans and more common folk. Crownheart is a stone built city, the architecture generally delicate and stately in nature.

L 0 0 (Poldoon)

I am standing in the City of Poldoon, in Summer Ward. Ward. To enter any of the buildings I need only walk onto the square. To leave the city issue the order 'L 2 0' while standing on any of the three squares next to the City Gates.

Merchant’s Home

Following my path, I trudged into a Merchant's Home. I have entered a moderately sized dwelling, which is fairly luxurious and richly appointed. Good quality furniture and wall hangings adorn the place. This is the home of a moderately wealthy merchant, his family and some of his factors.

L 0 0

I am standing in the home of a moderately wealthy merchant. There are servants and apprentices around, busy about their tasks.

 

Noble’s Home

I edged quietly into a Noble Home. I have entered a richly appointed home, one belonging to a very wealthy merchant, minor member of the nobility or landed gentry. The house is large and houses the owner, their family and numerous servants.

L 0 0

I am standing in the richly appointed home of one of the local nobility, or perhaps of a richer merchant who controls the work of other merchants.

 

Pottery

I took a few steps into a Pottery. I entered a small potter's shop.

L 0 0

The pottery sells a variety of pots. An earthernware pot can be bought here for 2 gold (buy code 994).

Earthernware Pot (994)

I took a look at the simple, earthernware pot. Made of unfired clay, it is a simple thing, but serves. Not equippable, 12 per backpack slot.

 

Silversmith

M ? 0

I made my way into a Silversmith’s. I have entered a silversmith’s.

L 0 0

The silversmith sells simple silver necklaces for 20 gold. Use the order 'B 1120 0'.

 

Small Book Shop

I went into a small bookshop, traveling. I have entered a small bookshop.

L 0 0

I look around the small bookstore. Most of what is for sale here is of no interest to me, but I noticed that it sells books on how to make magical charms. These books can be bought using the buy code 1682 and cost 300 gold.

 

Streets

L 0 0 (Jebollah)

I am on the busy streets of Jebollah. Folk here tend to dress in bright colors, a result of the influence of nearby Kyria. The architecture, too, reflects the tastes of that nation, with many spires and minerettes. Everywhere there are bright, vibrant colors.

 

Tailor

Keeping careful watch, I walked into a Tailor. I entered a tailors shop. Racks of woollen clothing are on sale, as well as more finely made cotton garments.

L 0 0

I looked around the tailor's shop. They sell a variety of common woollen garments as well as some finer cotton ones. The following items can be purchased (the buy codes are in brackets): Woollen Cloak for 2 gold (code 36), woollen trews for five gold (code 990), woollen shirt for five gold (code 988), woollen robe for ten gold (code 989), cotton trews for 10 gold (code 991), cotton robe for fifteen gold (code 992) and cotton shirt for ten gold (code 993). A copy of the Book of Patterns can be bought here, of great use to alchemists, for 50 gold using 'B 1107 0'.

 

Vault

M ? 0

I stepped into A Vault, trying to stay silent.

L 0 0

I Look Around. There's very little to see here of any interest. I should explore further.

 

Victualler’s

L 0 0

I am at the city victualler's guild. This is currently shut as, in view of the plague, the guild is putting procedures in place to prevent the infection spreading. IT should re-open soon and deals with buying food for the city from traders only.

 

Weaver

I hurried into a Weaver’s. I have entered the shop of a weaver. Bolts of cloth and carpets are laid out all around me.

L 0 0

The weaver sells all sorts of goods to do with the manufacture of cloth. A spool of thread can be bought here using order 'B 1103 0' for 10 gold. A small handloom may be purchased for 100 gold using the order 'B 1102 0'.

 

Worker’s Home

I took a few steps into a Worker’s Home. I have entered a small dwelling. The walls are made of sandstone and they are roofed with strong wood and slates. It looks like a worker's home is a house where members of the working class live.

L 0 0

I took a look around the worker's home, which is rather rude of me. A sturdy and clean dwelling, it is a solid place to live, warm and dry, but boasts no pretension.